THE STRIKEPOT DIRECTORY
CS2 champion sites
Clash Champion carries a crown and prize across simulated fights; final payment follows the session timer.
CS2 / Champion
How Champion works
Clash Champion is a king-of-the-hill game. The first entrant becomes champion; later entrants challenge that player or queue behind an active fight. Each tier has its own crown, queue and limits. Selected item value determines starting health points.
The backend simulates alternating attacks. Weapons have different hit counts, miss and critical-hit chances, damage and timing. A fight ends when one player’s health reaches zero. The winner takes or retains the crown and faces the next challenger.
The prize carries across fights. A defeated challenger’s stake is added after the game fee; a successful challenger becomes the new champion holding the carried prize. Payment occurs when the session timer expires and no unfinished fight prevents the session from ending.
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Sources behind the CS2 game categories
Official partner pages document the game menus and rules used for these categories. Follow a source to read the version published by that partner.
- Clash.gg
Current Originals navigation lists Battles, Double, Upgrader, Case Opening, Mines, Plinko, Champion, Tiles and Crash. Game documentation names Case Opening, Battles, Double, Upgrader, Mines, Plinko, Roll, Champion, Crash, Bomb Rush and Tiles.
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